Dead Space 2 is about to hit store shelves, and initial reviews would indicate that it's a worthy sequel. I plan on picking it up, because I thoroughly enjoyed the original. I'm not the only one who thinks that, since Dead Space has now been turned into a whole franchise, expanding its fictional universe in other media. Dead Space hits all the marks of an aftermath story, which presents an initially confusing situation that is gradually explained through exploration. It also classifies itself as a survival horror game, but fails to make the player actively feel underpowered. There is one exception, but we'll get to that.
Welcome to Playthroughline, a personal blog focused on the implementation of stories in games. In addition to general musings about narrative design, you’ll also find a collection of Scripts that basically do for videogames what The Editing Room does for movies.