Note: The effervescent Ed Smith made his debut on Playthroughline with a no-holds-barred beatdown of Red Dead Redemption and now he enters the ring again to face 1998's Metal Gear Solid. The result is a tad different from what you might have come to expect from the Scripts on this site. Please do find out for yourself, and afterwards, if you're eager for a more direct appraisal of the Metal Gear franchise from Ed, there's some of that below. It's quite direct.
-- Joannes
Hideo Kojima is a sexist, untalented, copycat hack whose status within the gaming industry is nothing more than proof of what dire straits videogames are in. His games are clumsy to play, aesthetically derivative and written like fan fiction. And in the words of Agness Kaku, who worked as the Japanese-English translator on Metal Gear Solid 2, Kojima "wouldn't last a morning in a network TV writers' room."
Welcome to Playthroughline, a personal blog focused on the implementation of stories in games. In addition to general musings about narrative design, you’ll also find a collection of Scripts that basically do for videogames what The Editing Room does for movies.