Note: After making his debut on Playthroughline earlier this year, John Keefe returns to sink his teeth into Hotline Miami 2: Wrong Number. You can read his Script by following the link at the top of this post. In addition, fellow contributor Ed Smith has kindly allowed me to pipe in his thoughts on the game. Check out the link below, where Ed pretty much tells Hotline Miami 2 to shut up.
Welcome to Playthroughline, a personal blog focused on the implementation of stories in games. In addition to general musings about narrative design, you’ll also find a collection of Scripts that basically do for videogames what The Editing Room does for movies.