As I mentioned in this post, I recently played both Mass Effect and its sequel back-to-back. Having now finished both games, I present the Short Script of the first entry in the series, which is currently the longest one on the blog by a wide margin. This is a testament to the amount of content in the game, especially when considering all the things I cut or didn't put in. Casually talking to Wrex about saving his species after destroying the cure to the genophage on Virmire, some flying turrets looking like three sticks glued together, Matriarch Benezia's overacted melancholy... all aspects that were initially included but ultimately removed for pacing reasons.
Welcome to Playthroughline, a personal blog focused on the implementation of stories in games. In addition to general musings about narrative design, you’ll also find a collection of Scripts that basically do for videogames what The Editing Room does for movies.